定制脚本,不是最终完全形态,但升级够用了。等级不够的可以注释相关技能后使用。
cancelBuff=cat-ifNotHasBuff=thorns-ifHasBuff=cat-ifNotHasBuff=prowl-ifNotInCombat cancelBuff=bear-ifNotHasBuff=thorns-ifHasBuff=bear-ifNotHasBuff=prowl-ifNotInCombat cancelBuff=moonkin-ifNotHasBuff=thorns-ifHasBuff=moonkin-ifNotHasBuff=prowl-ifNotInCombat cancelBuff=travel-ifNotHasBuff=thorns-ifHasBuff=travel-ifNotHasBuff=prowl-ifNotInCombat thorns@player-ifNotHasBuff=thorns-ifNotHasBuff=prowl-ifNotInCombat motw@player-ifNotHasBuff=motw-ifNotHasBuff=prowl-ifNotInCombat cat-ifHasBuff=motw,thorns-ifNotInCombat-ifPlayer>80%hp cancelBuff=cat-ifHasBuff=cat-ifNotHasBuff=rejuv-ifPlayer<80%hp-ifNotInCombat healingTouch@player-ifPlayer<40%hp-ifNotInCombat regrowth@player-ifNotHasBuff=regrowth-ifPlayer<60%hp-ifNotInCombat rejuv@player-ifNotHasBuff=rejuv-ifPlayer<80%hp-ifNotInCombat curePoison@player-ifPlayerIs=Poisoned-ifNotInCombat removeCurse@player-ifPlayerIs=Cursed-ifNotInCombat feralFire-if<29energy-ifTargetInMeleeRange-ifNotTargetHasDebuff=faerieFire-ifInCombat stopAll-ifTargetIs=CCd ravage tigersFury-ifNotHasBuff=tigersFury bite-ifLastChance-ifInGroup bite-ifKillShot cower-ifTargetOfTarget rake-ifNotTargetHasDebuff=rake-ifTargetBoss rake-ifNotTargetHasDebuff=rake ravage-ifHasBuff=prowl-ifNotBehindAttackJustFailed shred-ifNotBehindAttackJustFailed rip-=3cp-ifNotTargetHasDebuff=rip-ifTargetBoss claw-if>39energy-if<3cp claw-ifBehindAttackJustFailed claw-if>59energy targetNearest-ifNotHaveTarget-ifNotMounted-ifNotInInstance-ifNotInBattleground
- 本文固定链接: https://www.fengshen.cn/2023/11/lazyscript乌龟服元素德45级/gameofwind/
- 转载请注明: fengshen 发表于 Dream of Wind | 一梦风神
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可以根据能量变身,目前只是不能判断变身情况下的蓝量。
这个宏,不能根据能量自动变身,大佬可以完善一下嘛?