lazyscript猎人技能,是 https://www.fengshen.cn/2023/10/lazyscript教程-动作/gameofwind/ 教程的补充,格式为
游戏内技能名称 = ls脚本内技能简称
瞄准射击 = "aimed"
奥术射击 = "arcane"
野兽守护 = "aspectBeast"
猎豹守护 = "aspectCheetah"
雄鹰守护 = "aspectHawk"
灵猴守护 = "aspectMonkey"
豹群守护 = "aspectPack"
野性守护 = "aspectWild"
孤狼守护 = "aspectWolf"
野兽之眼 = "eotb"
野兽知识 = "beastLore"
召唤宠物 = "call"
震荡射击 = "concussive"
反击 = "counter"
威慑 = "deterrence"
逃脱 = "disengage"
解散野兽 = "dismiss"
扰乱射击 = "distract"
鹰眼术 = "eagleEye"
爆炸陷阱 = "explosiveTrap"
喂养宠物 = "feed"
假死 = "feign"
照明弹 = "flare"
冰霜陷阱 = "frostTrap"
冰冻陷阱 = "freezingTrap"
献祭陷阱 = "immolationTrap"
胁迫 = "intimidate"
猎人印记 = "huntersMark"
治疗宠物 = "mend"
猫鼬撕咬 = "mongoose"
多重射击 = "multi"
猛禽一击 = "raptor"
急速射击 = "rapidFire"
复活宠物 = "revive"
恐吓野兽 = "scare"
驱散射击 = "scatter"
毒蝎钉刺 = "scorpid"
毒蛇钉刺 = "serpent"
稳固射击 = "steady"
驯服野兽 = "tame"
追踪野兽 = "trackBeasts"
追踪恶魔 = "trackDemons"
追踪龙类 = "trackDragonkin"
追踪元素生物 = "trackElementals"
追踪巨人 = "trackGiants"
追踪隐藏生物 = "trackHidden"
追踪人型生物 = "trackHumanoids"
追踪亡灵 = "trackUndead"
训练野兽 = "train"
宁神射击 = "tranquilizing"
强击光环 = "trueshot"
蝰蛇钉刺 = "viper"
乱射 = "volley"
摔绊 = "wingClip"
狂野怒火 = "bestialWrath"
翼龙钉刺 = "wyvern"
撕咬 = "petBite"
闪电吐息 = "petBreath"
冲锋 = "petCharge"
爪击 = "petClaw"
畏缩 = "petCower"
突进 = "petDash"
俯冲 = "petDive"
低吼 = "petGrowl"
狂怒之嚎 = "petHowl"
蝎毒 = "petPoison"
潜伏 = "petProwl"
尖啸 = "petScreech"
甲壳护盾 = "petShell"
雷霆践踏 = "petStomp"
Stop Prowling = "petUnprowl" -- 待确认
- 本文固定链接: https://www.fengshen.cn/2024/05/lazyscript猎人技能/gameofwind/
- 转载请注明: fengshen 发表于 Dream of Wind | 一梦风神
