battleShout-ifNotInCombat-ifNotPlayerHasBuff=battleShout stopAll-ifTargetIs=CCd battle-ifNotInCombat-ifPlayer9rage-ifNotTargetOfTarget-ifTargetHasTarget-ifNotInCooldown=mockingBlow-ifInCooldown=taunt mockingBlow-ifNotTargetOfTarget-ifTargetHasTarget-ifInCooldown=taunt challengingShout-ifNotTargetOfTarget-ifTargetHasTarget-ifInCooldown=taunt,mockingBlow-ifTargetInMeleeRange sayInYell=陷阵之志,有死无生!骑士刷血,牧师给盾!-ifTargetOfTarget-every5s